Chapter Four
Five primary card types, each with a role to play. Learn what they do — and the best moment to play them.
Mythic Spellbook has five primary card types — plus defensive Wall Cards alongside them — each with several subtypes. Every type serves a unique purpose, giving survivors different tools to overcome challenges, strengthen their camps, and gain an advantage on the battlefield.
Understanding how each card type works is essential for both survival and victory. In the sections that follow we'll explore every type, explain its role, give examples of its use, and discuss the best situations for playing it during battle.
Card Type · 01

Card Type · 02

Card Type · 03

One-time effects that resolve immediately when played.
Ongoing effects that remain active on the field, continuously providing benefits or altering gameplay.
Aggressive spells designed to damage enemies, remove threats, or apply offensive pressure.
Reactive spells that interrupt, negate, or punish an opponent's actions at critical moments.
Card Type · 04

Card Type · 05

Card Type · 06

Progression
Four kinds of entity grow stronger with every battle they survive.
Each earns Experience (EXP) through combat — gained by defeating enemy Units, Heroes, Summons, and Archons. As they level, their stats, effectiveness, and overall power increase, letting them take on greater challenges and stronger opponents.